Buckaroo Banzai is back!
Adamant Entertainment announced a Buckaroo Banzai tabletop roleplaying game, due in Spring 2012.
"Where are we going?!"
"PLANET TEN!"
"When?!"
"REAL SOON!"
Adamant Entertainment announced a Buckaroo Banzai tabletop roleplaying game, due in Spring 2012.
"Where are we going?!"
"PLANET TEN!"
"When?!"
"REAL SOON!"
Last July's octaNe adventure War Zeppelin of the Iron Man was insanely fun. I knew I had to run octaNe again at some point, and that time is now.
This Saturday at Emerald City Gamefest I'll be running a foray into Hong Kong b-movie style madness called Shadows of Lo Pan: Big Trouble in the International District from 10am to 2pm. I'll have room for six people at the table; pre-generated characters will be on hand as well as lucky envelopes containing clues, red herrings, and game-altering revelations.
There will be stiff competition for my game, though: other folks will be running adventures during the same time slot, including We Be Goblins! for Pathfinder RPG. (Complete schedule here.) There's also a gamer garage sale offering all sorts of cool games at affordable prices.
If you're a fan of Monte Cook's work, or just like saying "Ptolus", you might be interested in this piece of news: Malhavoc Press is having a sale to celebrate its 10th Anniversary. You can get 30% off every PDF Malhavoc sells, and 10% off Now In Print titles. Get the goods at RPGNow.
(Via Wolfgang Baur)
When Ed Healy sent us a link to the latest episode of his RPG Countdown podcast with the cryptic note, “Thought you’d like to have a listen…” we were most intrigued. We soon discovered that Kobold Quarterly occupies two spots on the countdown of top-selling game products!
My new blog post over at Kobold Quarterly. Checkit.
People want to believe that illusions could be real; that’s why we go to magic shows. I think the illusion that’s important to us as RPG players is the sense that events in the imagined world have their own independent and pre-existing reality. Even though at one level we know that some of these events are the result of random rolls on a chart, at another level we treat the dice as oracles that reveal this other world. This illusion that both dice rolls and asking “what do I see when I throw a torch into the pit?” are ways of discovering what’s out there in the game-world seems to me vital to what roleplaying is about.
Link from Jeff's Gameblog
Designed to be compatible with any game system wherein the order in which players act must be determined.
Starbucks locations in Toronto and Vancouver, B.C. are promoting Tazo Tea by turning their front windows into interactive displays: passers-by use touch to guide birds and insects through a short game.
eMarketer estimates that this year, 27% of the US internet audience will play social games. That number will rise to 29% by 2012.
Full report: “Social Gaming: Marketers Make Their Move”